c.2013 New York Times News Service

c.2013 New York Times News Service

The game maker King has conquered the mobile gaming world from its home base in London. Now, King, the company that created “Candy Crush Saga,” has its eyes set on becoming a top technology initial public offering — across the Atlantic Ocean.

The company has filed for a public offering in the United States, according to people briefed on the matter, in what promises to be one of the biggest debuts by a gaming company in over a year. It has also retained Bank of America Merrill Lynch, Credit Suisse and JPMorgan Chase to lead the offering, according to the people, who spoke on the condition of anonymity because the listing process is being done in secret.

A spokeswoman for King declined to comment.

King joins the growing list of technology companies seeking to go public, in what investors and dealmakers hope will signal a revival amid a slump in the sector. That potential wave is being led by Twitter, whose impending stock sale is one of the most highly anticipated since that of Facebook last year.

An offering by King, at what some analysts estimate will be a multibillion-dollar valuation, would be the latest triumph for the company. “Candy Crush Saga,” its signature app, has become one of the most popular apps on Apple’s iOS and Google’s Android operating systems. It is also the highest-grossing game on both operating systems, according to data firms like App Annie.

King may still have to overcome skepticism about the last gaming company to make a highly public offering, Zynga. After its much-ballyhooed market debut in December 2011, Zynga has struggled amid declining popularity, employee layoffs and costly missteps like the nearly $200 million purchase of OMGPOP, a game maker that the company has since shut down.

Zynga shares closed Friday at $3.78 each, down 62 percent from their initial offering price.

King is hoping to avoid that fate, with an expected emphasis on its strength in mobile devices. Founded by a group of entrepreneurs in 2003, the company had grown largely through games that ran on its website. It now offers 150 games in 14 languages on its site, Facebook and mobile devices. It maintains offices in five cities aside from London, including San Francisco and Barcelona.